Nice Games Club - a gamedev podcast!
Leisure:Video Games
Your nice hosts accidentally stumble into the thesis of the show as this episode explores these two topics! Also found in the show: Stephen's composed song, Mark tries to avoid Entity Component Models and Ellen thinks about snakes for 20 minutes (but holds it together somehow).
"Kapow?" Fun in Games; Porting Your Game
"Balance all those prices." Economies; Ergonomics
Building Substance (with Sébastien Deguy and Jérémie Noguer)
"Click here for fleet operations." Nice Games Bulletin
"Martha, Martha, Martha!" Ending Projects; Starting Projects
"Stephen, his arms wide!" Redundancy; Arcades
Nice Games Jam: "5-4-7-3"
"The new normal." Working From Home; Games to Play While Social Distancing
"Please cheat, I don't care." Unlocks; Case Study (Mutazione & Later Alligator)
"GDC" 2020 Special
"When in doubt, call it Gan Ainm." Naming Things; Rhythm Games
"If you're feeling saucy..." Day-One Patches; Crunch
"GDC Auxli- Aux- Alternative!" Nice Games Bulletin
"We are making progress toward that, then."
Nice Games Jam: "Buttons and Triggers and Sticks, Oh My!" [Nice Replay]
"It's Black History Month, y'all!" Audio Basics; Representation in Games [Nice Replay]
Nice Games Jam: "Ants of Destiny: Morsels of the Queen" [Nice Replay]
Developer/Publisher Relations (with August Brown) [Nice Replay]
"Steal this episode." Writing for Games; Intellectual Property and the Public Domain [Nice Replay]
Nostalgia and the Lo-fi Aesthetic (with Marina Kittaka) [Nice Replay]
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