Nice Games Club - a gamedev podcast!
Leisure:Video Games
Your nice hosts accidentally stumble into the thesis of the show as this episode explores these two topics! Also found in the show: Stephen's composed song, Mark tries to avoid Entity Component Models and Ellen thinks about snakes for 20 minutes (but holds it together somehow).
"So, you made a game engine?"
Co-op Studios (with Reese Valentine and Mackenzie Denker)
"The anitidote to hype." Storytelling; Exploits
“My face is over here.” Special In-Person Special
Therapeutic Games (with Adam Davis)
"Kids like cubes these days." Novelty; Intuition
Open Source Software (with Mark Mandel)
Gameful UX (with Allan Rust)
"They wouldn't fully respawn." Fingeance Postmortem
Nice Games Jam: "Evil Games Jam: Casino Go Fish"
Evil Games Club 6!
"Brainy. Not academic." Ellen's PC Build - The Journey Begins; Press Reset by Jason Schreier
Building Blocks of Design (with Osama Dorias)
Nice Games Jam: "Glom"
"Go pound a Monster." Your Internal Battery; Finding Your Artistic Voice
"All of this mess that I'm throwing at you." Fonts; Jank
"It’s March tomorrow."
Nice Games Jam: "Roboston! (Live at 2D Con 2020)" [Nice Replay]
"Empty the bucket." Burnout; Asynchronous and Asymmetric Gameplay [Nice Replay]
"Stephen, his arms wide!" Redundancy; Arcades [Nice Replay]
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