Welcome to Dev Game Club, where this week we continue our series on Capcom's MegaMan series, looking at the latter half of the game, exploring its difficulty and how it presents a final exam, among other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary.
Sections played:
Finished the Game! (Hmm...)
Issues covered: multiple forms of mastery, leaning on rewind, playing "au naturale," analogues in the podcast hosts, being confused about item 1, how the powers match up against various bosses, Brett's tornado, choosing the right weapon for the job, wondering whether you learn from earlier enemies for the final exam, plotting out your path, the final areas of the castle and challenge, divergent paths in game design, multiple ways of using the same ingredients, being frustrated by the type of game, having the gratifying sense of overcoming a boss, gaining knowledge, being surprised by a mid-game cutscene and map, puzzle rooms and weird rooms, the final exam, the bomb maze room, having to fight all the mans again, an amazing ending cutscene, wanting to know about the lore, identifying how to make games fit better to players, matchmaking very quickly, mixing different things together, the consequences of not reading mechanics and how that impacts a game, not knowing who Sen is, the Painted World, shipping your vertical slice, the terror of the Tower of Latria, showing the flaws of the mechanics.
Games, people, and influences mentioned or discussed: Metroidvanias, Wonderful 101, Platinum Games, Clover Games, Okami, Hideki Kamiya, Viewtiful Joe, GameCube, Wizardry, Ultima IV, Conan the Barbarian, Sabotage, Lode Runner, Robotron, Joust, Mario (series), Metroid, Nintendo, Contra, Assassin's Creed, Raymond, Celeste, Todd Howard, Halo (series), Josh Mankey, Dark Souls, Stardew Valley, Warren Linam-Church, Ico, Sasha, Shadow of the Colossus, Hidetaka Miyazaki, Fumito Ueda, Kirk Hamilton, Aaron Evers, Mark Garcia, Dog Game Club.
Next time:
3 Mens of MegaMan X!
Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub
DevGameClub@gmail.com
DGC Ep 161: Devil May Cry (part four)
DGC Ep 160: Devil May Cry (part three)
DGC Ep 159: Devil May Cry (part two)
DGC Ep 158: Devil May Cry (part one)
DGC Ep 157: Diablo III Bonus
DGC Ep 156: David Brevik Interview
DGC Ep 155: Diablo (part four)
DGC Ep 154: Diablo (part three)
DGC Ep 153: Diablo (part two)
DGC Ep 152: Diablo (part one)
DGC Ep 151: Kingdom Hearts (part four)
DGC Ep 150: Kingdom Hearts (part three)
DGC Ep 149: Kingdom Hearts (part two)
DGC Ep 148: Kingdom Hearts (part one)
DGC Ep 147: Pokémon Let's Go Bonus!
DGC Ep 146: Pokémon Red/Blue (part four)
DGC Ep 145: Pokémon Red/Blue (part three)
DGC Ep 144: At Year's End
DGC Ep 143: Pokémon Red/Blue (part two)
DGC Ep 142: Pokémon Red/Blue (part one)
Create your
podcast in
minutes
It is Free
Survival Horror Podcast
The Zelda Cast
The GlockN9ne Show
Kinda Funny Games Daily: Video Games News Podcast
Kinda Funny Gamescast: Video Game Podcast