Nice Games Club - a gamedev podcast!
Leisure:Video Games
In this episode the brothers Rob and John Donkin of BadViking join the hosts in the clubhouse for a frank discussion on goals and expectations, scoping, and setting milestone timelines, and making feedback useful.
"The random bobblehead." Bonus Content; Giving Talks
Nice Thinking: "Giblet the Trash Can"
GDC 2021 Special
"The Corrupt Goo." Gamepads; Nature in Games
Nice Games Jam: "Palace of Versailles"
"To whom it may concern." Ethical Consumption; Grind
"So, you made a game engine?"
Co-op Studios (with Reese Valentine and Mackenzie Denker)
"The anitidote to hype." Storytelling; Exploits
“My face is over here.” Special In-Person Special
Therapeutic Games (with Adam Davis)
"Kids like cubes these days." Novelty; Intuition
Open Source Software (with Mark Mandel)
Gameful UX (with Allan Rust)
"They wouldn't fully respawn." Fingeance Postmortem
Nice Games Jam: "Evil Games Jam: Casino Go Fish"
Evil Games Club 6!
"Brainy. Not academic." Ellen's PC Build - The Journey Begins; Press Reset by Jason Schreier
Building Blocks of Design (with Osama Dorias)
Nice Games Jam: "Glom"
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The Zelda Cast
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