Nice Games Club - a gamedev podcast!
Leisure:Video Games
In this episode the brothers Rob and John Donkin of BadViking join the hosts in the clubhouse for a frank discussion on goals and expectations, scoping, and setting milestone timelines, and making feedback useful.
Nostalgia and the Lo-fi Aesthetic (with Marina Kittaka) [Nice Replay]
"100 times nice." 100th Episode Special [Nice Replay]
"Somebody's first episode." Language of Games; Sequels [Nice Replay]
Nicest of 2019
Evil Games Club 4!
"Calendar math!" Calendar Math (Production Schedules); Calendar Math (Real Time in Games)
"Space ferrets lift off!" Widget Satchel Special
Nice Games Jam: "Reravel: A Backwards Storytelling Game"
"All your maps are belong to us." Localization; Navigation; Dale’s Additional Travel Tips
Agile Development (with Eric Johnson)
"Abstracted to the point of silliness." Finding Fidelity; Taking Feedback
"She also cheats a lot." Multi-Generational Gaming; Noble Failures
"Casper the Not-So-Friendly Goose." Nice Games Bulletin
"I don't always want to do that." Holistic Game Design; Work/Life Balance
Board Game Design (with David R. Megarry)
Nice Games Jam: "Buttons and Triggers and Sticks, Oh My!"
"Intentionally random." XOXO Festival; Randomization
"In situ." Rumble; Making Games for Spaces
"There's loot in your DNA!" Nice Games Bulletin
User Interfaces (with Jajeev Nithiananda)
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