Nice Games Club - a gamedev podcast!
Leisure:Video Games
In this episode the brothers Rob and John Donkin of BadViking join the hosts in the clubhouse for a frank discussion on goals and expectations, scoping, and setting milestone timelines, and making feedback useful.
Nicest of 2018
"Right the dang now." Scope Creep; eSports [Nice Replay]
Nice Games Jam: "Pass them Laughs (Haha!)" [Nice Replay]
"I have so much feelings..." Loot Systems; Loot Boxes [Nice Replay]
"We are artists and we should be artists." Demoing and Playtesting; Project Management; Messages and Meanings [Nice Replay]
"You can see the cabbage in it." Video Game Immersion; Main Menus and First Impressions [Nice Replay]
The Gaming Press (with Ben Hanson) [Nice Replay]
"Try it once." Watching Games; Narrative in Games; Board Games [Nice Replay]
"Will you be the best with me?" Gaming Mastery; Strategy Guides and Wikis; Designing Party Games [Nice Replay]
"How would I know that?" Optimization; Pokémon
"Game workers unite!" Game Dev as a Day Job; Unions
Self-education, et al. (with Freya Holmer)
VR Workflows (with Krista McCullough)
"All that and a bag of chips." 90s Consoles; Video Game Soundtracks
Code Comment: "Adjacency"
"They don't call it 'full.'" Space Exploration games; Gaming Habits
Nice Games Jam: "Ha-Ha!"
"Safety gone!" Hub Worlds and Safe Houses; Environmental Storytelling
"Put it in a WordSpace!" Modding; Self-publishing Must-haves
Code Comment: "Verdant Skies"
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