Nice Games Club - a gamedev podcast!
Leisure:Video Games
In this episode the brothers Rob and John Donkin of BadViking join the hosts in the clubhouse for a frank discussion on goals and expectations, scoping, and setting milestone timelines, and making feedback useful.
Code Comment: "Widget Satchel"
"Press A to jump." Code Libraries; Tutorials
"A mean secret that stays in this room." Media Relations; Star Trek Games
The Gaming Press (with Ben Hanson)
Code Comment: "HoverboardVR"
"Not for me I hate them." Platformers; Player Agency
Workflows (with Aubrey Jane Scott)
"We should go outside!" Making a Demo; Physical Games
Code Comment: "Claw Breaker"
"This is why I subscribe." Nostalgia; PC Games Market
"A thousand monies." "Bad" Game Design; Character Design
GDC 2018 Special
Nice Plays: "Slime Rancher" (2017)
Nice Plays: "Everything" (2017)
"That gets real meta, real fast." Research for Games; Gamedev Philosophies
"Smart lazy." Game Programming; Work Spaces
Learning Through Games (with Ellen Burns-Johnson)
Nice Plays: "Verdant Skies" (2018)
Nice Plays: "Newt One" (2018)
"Idea! Idea! Idea! Idea!" Achievements; Puzzle Design
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