Welcome to Dev Game Club, where this week we complete our series on Dark Souls, and so we turn to our takeaways and discuss our final hours with the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary.
Sections played:
Brett finished
Issues covered: the podcast mirrors the game, feeling like you have godlike powers in New Game+, spending hours on farming different resources, putting the pieces together, enjoying mysteries and putting the clues together, what you take from Dark Souls as an imitator, examining a space and trying to figure out where you can go, senses of accomplishment and discovery as opposed to the checklist, where the studio goes from here, attribute changes in the sequel, miracles and their mechanics, the flexibility of having options, seeking out the things I hadn't found, poor Solaire, feeling of coming full circle, memorable fights and world connections, "butt exposion!", smaller memorable moments, the snoring of Frampt, the inadequacy of the camera in tight spaces, keeping from going on tilt, teaching patience and observation, antithetical game design, a game of secrets, having little guidance, the impossible balance of this game for multiple classes, the knowledge you gain along the way, controlling ambience and tone, the vague pieces of history, Brett's Book Recommendation, character and player knowledge, leaning on archetypes, the weird afterlife metaphor, Star Wars as arsenic, how far do you go to explain a thing, finding your line per game.
Games, people, and influences mentioned or discussed: Kingdom Hearts, Sherlock Holmes, Day of the Tentacle, Bloodborne, Sekiro, Elden Ring, Prince of Persia: Sands of Time, Tomb Raider (1996), Clint Eastwood, Unforgiven, Practice/NYU, Rob Daviau, Morrowind, Skyrim, Demons's Souls, King's Field, GTA III, Wolfenstein, Mario (series), Artimage, Platinum Games, Shadow of the Colossus, Ico, Dungeons & Dragons, Mass Effect, Star Wars, Keza MacDonald, Jason Killingsworth, Robin Hobb, Assassin's Apprentice, Dan Hunter, Jedi: Fallen Order, JJ Abrams, Half-Life, Neverwinter Nights, Legend of Zelda (series), Kirk Hamilton, Aaron Evers, Mark Garcia.
Next time:
We don't know!
Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub
DevGameClub@gmail.com
DGC Ep 349: Metroid Prime (part one)
DGC Ep 348: GoldenEye 007 (part four)
DGC Ep 347: GoldenEye 007 Bonus Interview with Grant Kirkhope
DGC Ep 346: GoldenEye 007 (part three)
DGC Ep 345: GoldenEye 007 (part two)
DGC Ep 344: GoldenEye 007 (part one)
DGC Ep 343: Mailbag Episode!
DGC Ep 342: Dwarf Fortress (part five)
DGC Ep 341: Dwarf Fortress (part four)
DGC Ep 340: Dwarf Fortress (part three)
DGC Ep 339: Dwarf Fortress (part two)
DGC Ep 338: Dwarf Fortress (part one)
DGC Ep 337: Plundered Hearts (part two) + Twine Bonus
DGC Ep 336: Plundered Hearts (part one)
DGC Ep 335: Rogue Legacy 2 Bonus
DGC Ep 334: Rogue (part two)
DGC Ep 333: Rogue (part one)
DGC Ep 332: A Year In Review
DGC Ep 331: Dead Space Bonus Interview with Ian Milham
DGC Ep 330: Dead Space Bonus Interview with Rosie Katz
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