Welcome to Dev Game Club, where this week we complete our series on Dark Souls, and so we turn to our takeaways and discuss our final hours with the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary.
Sections played:
Brett finished
Issues covered: the podcast mirrors the game, feeling like you have godlike powers in New Game+, spending hours on farming different resources, putting the pieces together, enjoying mysteries and putting the clues together, what you take from Dark Souls as an imitator, examining a space and trying to figure out where you can go, senses of accomplishment and discovery as opposed to the checklist, where the studio goes from here, attribute changes in the sequel, miracles and their mechanics, the flexibility of having options, seeking out the things I hadn't found, poor Solaire, feeling of coming full circle, memorable fights and world connections, "butt exposion!", smaller memorable moments, the snoring of Frampt, the inadequacy of the camera in tight spaces, keeping from going on tilt, teaching patience and observation, antithetical game design, a game of secrets, having little guidance, the impossible balance of this game for multiple classes, the knowledge you gain along the way, controlling ambience and tone, the vague pieces of history, Brett's Book Recommendation, character and player knowledge, leaning on archetypes, the weird afterlife metaphor, Star Wars as arsenic, how far do you go to explain a thing, finding your line per game.
Games, people, and influences mentioned or discussed: Kingdom Hearts, Sherlock Holmes, Day of the Tentacle, Bloodborne, Sekiro, Elden Ring, Prince of Persia: Sands of Time, Tomb Raider (1996), Clint Eastwood, Unforgiven, Practice/NYU, Rob Daviau, Morrowind, Skyrim, Demons's Souls, King's Field, GTA III, Wolfenstein, Mario (series), Artimage, Platinum Games, Shadow of the Colossus, Ico, Dungeons & Dragons, Mass Effect, Star Wars, Keza MacDonald, Jason Killingsworth, Robin Hobb, Assassin's Apprentice, Dan Hunter, Jedi: Fallen Order, JJ Abrams, Half-Life, Neverwinter Nights, Legend of Zelda (series), Kirk Hamilton, Aaron Evers, Mark Garcia.
Next time:
We don't know!
Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub
DevGameClub@gmail.com
DGC Ep 289: Halo: Combat Evolved (part two)
DGC Ep 288: Halo: Combat Evolved (part one)
DGC Ep 287: Resident Evil Village Bonus
DGC Ep 286: Resident Evil 4 (part six)
DGC Ep 285: Resident Evil 4 (part five)
DGC Ep 284: Resident Evil 4 (part four)
DGC Ep 283: Resident Evil 4 (part three)
DGC Ep 282: Resident Evil 4 (part two)
DGC Ep 281: Resident Evil 4 (part one)
DGC Ep 280: BioShock 2/Infinite Bonus
DGC Ep 279: BioShock (part five)
DGC Ep 278: BioShock (part four)
DGC Ep 277: BioShock (part three)
DGC Ep 276: Bioshock (part two)
DGC Ep 275: Bioshock (part one)
DGC Ep 274: Ratchet & Clank Bonus Interview with Brian Allgeier
DGC Ep 273: Ratchet & Clank (part five)
DGC Ep 272: Ratchet & Clank (part four)
DGC Ep 271: Ratchet & Clank (part three)
DGC Ep 270: Ratchet & Clank (part two)
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