Welcome to Dev Game Club, where this week we complete our series on Dark Souls, and so we turn to our takeaways and discuss our final hours with the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary.
Sections played:
Brett finished
Issues covered: the podcast mirrors the game, feeling like you have godlike powers in New Game+, spending hours on farming different resources, putting the pieces together, enjoying mysteries and putting the clues together, what you take from Dark Souls as an imitator, examining a space and trying to figure out where you can go, senses of accomplishment and discovery as opposed to the checklist, where the studio goes from here, attribute changes in the sequel, miracles and their mechanics, the flexibility of having options, seeking out the things I hadn't found, poor Solaire, feeling of coming full circle, memorable fights and world connections, "butt exposion!", smaller memorable moments, the snoring of Frampt, the inadequacy of the camera in tight spaces, keeping from going on tilt, teaching patience and observation, antithetical game design, a game of secrets, having little guidance, the impossible balance of this game for multiple classes, the knowledge you gain along the way, controlling ambience and tone, the vague pieces of history, Brett's Book Recommendation, character and player knowledge, leaning on archetypes, the weird afterlife metaphor, Star Wars as arsenic, how far do you go to explain a thing, finding your line per game.
Games, people, and influences mentioned or discussed: Kingdom Hearts, Sherlock Holmes, Day of the Tentacle, Bloodborne, Sekiro, Elden Ring, Prince of Persia: Sands of Time, Tomb Raider (1996), Clint Eastwood, Unforgiven, Practice/NYU, Rob Daviau, Morrowind, Skyrim, Demons's Souls, King's Field, GTA III, Wolfenstein, Mario (series), Artimage, Platinum Games, Shadow of the Colossus, Ico, Dungeons & Dragons, Mass Effect, Star Wars, Keza MacDonald, Jason Killingsworth, Robin Hobb, Assassin's Apprentice, Dan Hunter, Jedi: Fallen Order, JJ Abrams, Half-Life, Neverwinter Nights, Legend of Zelda (series), Kirk Hamilton, Aaron Evers, Mark Garcia.
Next time:
We don't know!
Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub
DevGameClub@gmail.com
DGC Ep 197: Civilization III (part two)
DGC Ep 196: Civilization III (part one)
DGC Ep 195: Bonus Interview with Kirk Hamilton
DGC Ep 194: World of Warcraft (part three)
DGC Ep 193: Shenmue (part three)
DGC Ep 192: Another Year Behind Us
DGC Ep 191: Shenmue (part two)
DGC Ep 190: Shenmue (part one)
DGC Ep 189: World of Warcraft (part two)
DGC Ep 188: Eternal Darkness Bonus Interview with Brad Furminger
DGC Ep 187: World of Warcraft (part one)
DGC Ep 186: DOOM Bonus Interview with John Romero
DGC Ep 185: Eternal Darkness (part four)
DGC Announcement 10-30-2019
DGC Ep 184: Eternal Darkness (part three)
DGC Ep 183: Eternal Darkness (part two)
DGC Ep 182: Eternal Darkness (part one)
DGC Ep 181: DOOM Bonus: DOOM (2016)
DGC Ep 180: DOOM Bonus: SIGIL and Thy Flesh Consumed
DGC Ep 179: DOOM (part three)
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