Welcome to Dev Game Club, where this week we complete our series on Dark Souls, and so we turn to our takeaways and discuss our final hours with the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary.
Sections played:
Brett finished
Issues covered: the podcast mirrors the game, feeling like you have godlike powers in New Game+, spending hours on farming different resources, putting the pieces together, enjoying mysteries and putting the clues together, what you take from Dark Souls as an imitator, examining a space and trying to figure out where you can go, senses of accomplishment and discovery as opposed to the checklist, where the studio goes from here, attribute changes in the sequel, miracles and their mechanics, the flexibility of having options, seeking out the things I hadn't found, poor Solaire, feeling of coming full circle, memorable fights and world connections, "butt exposion!", smaller memorable moments, the snoring of Frampt, the inadequacy of the camera in tight spaces, keeping from going on tilt, teaching patience and observation, antithetical game design, a game of secrets, having little guidance, the impossible balance of this game for multiple classes, the knowledge you gain along the way, controlling ambience and tone, the vague pieces of history, Brett's Book Recommendation, character and player knowledge, leaning on archetypes, the weird afterlife metaphor, Star Wars as arsenic, how far do you go to explain a thing, finding your line per game.
Games, people, and influences mentioned or discussed: Kingdom Hearts, Sherlock Holmes, Day of the Tentacle, Bloodborne, Sekiro, Elden Ring, Prince of Persia: Sands of Time, Tomb Raider (1996), Clint Eastwood, Unforgiven, Practice/NYU, Rob Daviau, Morrowind, Skyrim, Demons's Souls, King's Field, GTA III, Wolfenstein, Mario (series), Artimage, Platinum Games, Shadow of the Colossus, Ico, Dungeons & Dragons, Mass Effect, Star Wars, Keza MacDonald, Jason Killingsworth, Robin Hobb, Assassin's Apprentice, Dan Hunter, Jedi: Fallen Order, JJ Abrams, Half-Life, Neverwinter Nights, Legend of Zelda (series), Kirk Hamilton, Aaron Evers, Mark Garcia.
Next time:
We don't know!
Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub
DevGameClub@gmail.com
DGC Ep 178: DOOM (part two)
DGC Ep 177: DOOM (part one)
DGC Ep 176: SNES Classic One-Off
DGC Ep 175: Bloodstained ROTN Bonus!
DGC Ep 174: Castlevania SOTN (part four)
DGC Ep 173: Castlevania SOTN (part three)
DGC Ep 172: Castlevania SOTN (part two)
DGC Ep 171: Castlevania SotN (part one)
DGC Ep 170: Super Castlevania IV (part three)
DGC Ep 169: Super Castlevania IV (part two)
DGC Ep 168: Super Castlevania IV (part one)
DGC Ep 167: Obduction Bonus
DGC Ep 166: MYST Bonus Interview with Robyn Miller
DGC Ep 165: MYST (part three)
DGC Ep 164: MYST (part two)
DGC Ep 163: MYST (part one)
DGC Ep 162: Devil May Cry 5 Bonus
DGC Ep 161: Devil May Cry (part four)
DGC Ep 160: Devil May Cry (part three)
DGC Ep 159: Devil May Cry (part two)
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