In Shape Up, Ryan Singer shares the methodology that he and his colleagues at Basecamp use to 'ship work that matters'. The book presents itself as a guide for software developers, but what lessons does it hold for L&D?
On this week's episode of The Good Practice Podcast, Ross D is joined by Owen, Nicola and Ross G for the third in our series of bimonthly 'book club' episodes. We discuss:
our general impressions of the book the differences between Basecamp's approach and other product development methodologies key takeaways for L&DShow notes
All of Basecamp's books, including Shape Up, can be downloaded for free on their website: https://basecamp.com/shapeup
The macOS app Owen mentioned was 'Alfred': https://www.alfredapp.com/
You can find out more about Chefs in Schools by visiting https://www.chefsinschools.org.uk/
You can listen to This American Life's Pulitzer-winning episode, 'The Out Crowd', on their website: https://www.thisamericanlife.org/688/the-out-crowd
If you work in UX/UI and you're interested in joining a team that doesn't report to Ross Garner, check out these job listings: https://emeraldgroup.current-vacancies.com/Jobs/Advert/1931140
https://emeraldgroup.current-vacancies.com/Jobs/Advert/1931141
For more from Emerald Works, see: emeraldworks.com
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Ross Dickie @RossDickieEW Owen Ferguson @owenferguson Ross Garner @RossGarnerEW Nicola Boyle @Nicola_BoyleEW306 — Has it worked?: Measuring impact
305 — Reimagining how we work
304 — The seductive allure of neuroscientific podchat
303 — Psycho-metrics, Qu'est-ce que c'est?
302 — What’s the story with stories?
301 — Managers Matter: Feeling the squeeze
300 — Celebrating live from London!
299 — How can we embed learning in our workplaces?
298 — How can L&D promote an anti-racist workplace?
297 — Can gamification level up our learning?
296 — Effective hybrid working
295 — How do we prevent burnout
294 — Developing a digital mindset (for non-digital folks)
293 — How to grow your people
292 — Choosing the right intervention
291 — What's the value of values?
290 — The world of learning has changed
289 — Live from the Metaverse: VR for learning
288 — Who needs learning outcomes, anyway?
287 — What will be hot in workplace L&D in 2022?
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