How do you have good software design? How does this scale over time?
How do you have good organizations and teams? Can this scale? If so, how?
Join Chris and Austin as they discuss "Scaling Organizations and Design" with James Shore. James starts out by sharing about the Mob Programming chapter in his book The Art of Agile Development. Then they discuss scaling orgs with the FAST framework and scaling code with evolutionary design. Lastly, they talk about testing without mocks and Classicist vs. Mockist TDD.
Video and show notes: https://youtu.be/duF4e3CwW9k
Dedicated Learning Time
Multi-Mobbing with Joshua Kerievsky
Mob Programming for the Introverted with Aaron Griffith
A Remote UI/UX Mobbing Story with Damien Klinnert
#BugsZero with Arlo Belshee and Marian Willeke
Kindness, Consideration, and Respect
Humane Mobbing with Chris Stead
Satir Change Model
Woody Zuill on Creating a Great Environment
Extreme Ownership
Alex Bunardzic on Experimenting with Mobbing
Servant Leadership
The Diffusion of Innovation
Rob Myers on the Next "Extreme" Methodology
Building The Mob Programming Community with Jeff Patterson
Tim Ottinger on Teaching in the Mob
Mob Retrospectives
Just Sharing
Remote Collaborative Coding with Lynn Langit
Amitai Schleier on the Synergy of Mobbing and Coaching
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