Are Game Masters beholden to the same rules that players are? If it would result in a dramatic story beat or important campaign moment, is it okay for GMs to change prewritten adventures, change monster hit points and abilities in the middle of the battle, or even change the dice rolled behind the screen?
Ep 34 - Monster Series - Dragons
Ep 33 - Dealing with Character Death
Ep 32 - Player Cheating
Ep 30 - Save or Suck
Ep 29 - Monster Series - Intelligent Undead
Ep 28 - Unusual Party Sizes and GM NPCs
Ep 27 - Role vs Roll Playing
Ep 26 - Basics of Improv and How It Helps you Be a Better GM and Player
Ep 25 - Metagaming
Ep 24 - Giving Your Character or NPC Dimensions
Ep 23 - Character Arcs
Ep 22 Pt 2 - Roleplaying Your Alignment
Ep 22 Pt 1 - Roleplaying Your Alignment
Ep 21 - Homebrew 101 - Ghoulash
Ep 20 - Homebrew 101 - World Design
Ep 19 - Homebrew 101 - The 5 Room Dungeon
Ep 18 - Homebrew 101 - The 3 Act Structure
Ep 17 - Homebrew 101 - Basics of Plot & Story
Ep 16 - Homebrew 101 - Random Tables and Generators Are Your Friend
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