Recorded at Metatopia 2017
Presented by Kiva Fecteau, Beth Rimmels, Doug Levandowski, James Dagg, Nicole Perry.
From Imposter Syndrome to Arrogance - Knowing When To Step Back. How do you measure your success in a field where most people don't have salaries or corporate titles to compare, "bad" games can be hugely popular, and the timeline of creative spark to marketable product can often be years? In other words, when are you an "Industry Pro?" No matter how much they've done, some people continue to feel that they haven't yet hit the mark. Yet others who are completely new to the industry may feel that they have all the answers. Both attitudes can hold back your ability to flourish in the gaming industry
Episode 34 – Gaming as the Other: Race in Our Industry
Episode 33 – How to Work with Editors
Episode 32 – How to be a Good Playtester for Others
Episode 31 – The Care and Feeding of Freelancers
Episode 30 – Reaching Retailers
Episode 29 – Legalese and Intellectual Property
Episode 28 – Ebooks 101
Episode 27 – Making Games Feel Magical
Episode 26 – Magic Mechanics
Episode 25 – Is Fantasy Dead?
Episode 24 – How to Learn RPG Design
Episode 23 – No Nos in Game Design
Episode 22 – Things you think about games
Episode 21 – Game Design is Mind Control
Episode 20 – The Kickstarter Roundtable
Episode 19 – Introduction to Nordic Larp
Episode 18 – Volatility in Game Design
Episode 17 – The International RPG Scene
Episode 16 – Indie Cradle to Indie Grave
Episode 15 – History Panic
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