Recorded at Metatopia 2017
Presented by Kiva Fecteau, Beth Rimmels, Doug Levandowski, James Dagg, Nicole Perry.
From Imposter Syndrome to Arrogance - Knowing When To Step Back. How do you measure your success in a field where most people don't have salaries or corporate titles to compare, "bad" games can be hugely popular, and the timeline of creative spark to marketable product can often be years? In other words, when are you an "Industry Pro?" No matter how much they've done, some people continue to feel that they haven't yet hit the mark. Yet others who are completely new to the industry may feel that they have all the answers. Both attitudes can hold back your ability to flourish in the gaming industry
Episode 14 – Advanced GM’less Play
Episode 13 – Introduction to GMless Play
Episode 12 – Playtesting RPG’s
Episode 11 – It’s a Hit, now what? Dealing with Unexpected Success
Episode 10: The Retailer’s View – What sells, what doesn’t and why
Episode 9: Self-Publishing: Production and Fulfillment
Episode 8: Licensing Popular Intellectual Property
Episode 7: Lessons from Indie Publishing
Episode 6: Addressing Controversial Topics
Episode 5: Editing and Organizing Game Text
Episode 4: Care and Feeding of Artists
Episode 3: The Graphic Design and Layout Panel
Episode 2: My Dearest Failure: Games That Didn’t Work and Why
Episode 1: The Coolest Game You Never Heard Of
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