We'd all love to DM/GM for a 4-person party but it is rare. More often we'll have 6 players or even 8-9 who want to play in a campaign even if we only start off with 4. How do you handle these huge parties or small parties of less than 4? If you have a small party, how do you add capabilities to the party with NPCs?
Ep 138 - Making Trustworthy NPCs
Ep 137 -Lore Series - Starfinder Gap & Empty History
Ep 136 - Plane Series-Multiverse Concept and Material Plane
Ep 135 - The Rule of Three
Ep 134 - Using Source Material for Your RPG
Ep 133 - Using Lies to Make Campaigns Better
Ep 132 - Democracies in RPGs
Ep 131 - Lore Series - Orcgate Wars
Ep 130 - Is Realism Overrated
Ep 129 - Pathfinder Nexus
Ep 128 - DMing at Conventions
Ep 127 - Keeping 1st Level PCs Alive
Ep 126 - When to Leave Your RPG Group
Ep 125 - Monster Series - Vampires
Ep 124 - Philosophy of RPG Dice Rolling
Ep 123 - Running Games for Younger Players w Paul Lazrow
Ep 122 - Failing Forward
Ep 121 - Lore Series - Earthfall on Golarion
Ep 120 - Viewer Mailbag #2
Ep 119 - Handling RPG Arguments
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