We'd all love to DM/GM for a 4-person party but it is rare. More often we'll have 6 players or even 8-9 who want to play in a campaign even if we only start off with 4. How do you handle these huge parties or small parties of less than 4? If you have a small party, how do you add capabilities to the party with NPCs?
Ep 53 - Using Puzzles In Your RPG
Ep 52 - Regarding Cody's "I'm Quitting Pathfinder 2e Video" and Using Sounds and Visual Aids In Your Game
Ep 51 - The Matt Mercer Effect and Setting Expectations
Ep 50 - Using Traps In Your Game
Ep 49 - Monster Series - Illithid and Mind Flayers
Ep 48 - Less Comprehensive Session 0 Guide for PCs
Ep 47 - Comprehensive Session 0 Guide for DMs
Ep 46 - When Your Story Goes Off the Rails
Ep 45 - Using Minions from D&D 4E to Make Combat Better
Ep 44 - Running a Horror Themed Game
Ep 43 - Reskinning Monsters
Ep 42 Part 3 - Ask the DM with Johnn Four
Ep 42 Part 2 - Ask the DM with Johnn Four
Ep 42 Part 1 - Ask the DM with Johnn Four
Ep 41 - RPG Gatekeeping
Ep 40 - Random Encounters
Ep 39 - Worldbuilding - Real World Organization Parallels for your Fantasy or Sci-Fi World
Ep 38 - Handling Rewards and Loot
Ep 37 - Adjudicating Skill and Ability Checks
Ep 36 - The Big GM Secret
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