We'd all love to DM/GM for a 4-person party but it is rare. More often we'll have 6 players or even 8-9 who want to play in a campaign even if we only start off with 4. How do you handle these huge parties or small parties of less than 4? If you have a small party, how do you add capabilities to the party with NPCs?
Ep 40 - Random Encounters
Ep 39 - Worldbuilding - Real World Organization Parallels for your Fantasy or Sci-Fi World
Ep 38 - Handling Rewards and Loot
Ep 37 - Adjudicating Skill and Ability Checks
Ep 36 - The Big GM Secret
Ep 35 - Battle Map vs Theater of the Mind
Ep 34 - Monster Series - Dragons
Ep 33 - Dealing with Character Death
Ep 32 - Player Cheating
Ep 31 - Should You Cheat as a GM
Ep 30 - Save or Suck
Ep 29 - Monster Series - Intelligent Undead
Ep 27 - Role vs Roll Playing
Ep 26 - Basics of Improv and How It Helps you Be a Better GM and Player
Ep 25 - Metagaming
Ep 24 - Giving Your Character or NPC Dimensions
Ep 23 - Character Arcs
Ep 22 Pt 2 - Roleplaying Your Alignment
Ep 22 Pt 1 - Roleplaying Your Alignment
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