We’re stepping out in the vast open world in this week’s GoGCast. Games like Skyrim, The Legend of Zelda: Breath of the Wild and The Witcher 3 set a new bar when it comes to open world games in terms of gameplay innovation and quality. Today’s open world games axed features like mini-maps and set task lists in order to prioritize exploration and remove the pressure of completing every bit of content available. We share our favourite open world games, what we love about them, how they’ve changed and how we now approach playing these games.
Motherboard article referenced: https://motherboard.vice.com/en_us/article/qvzj45/open-world-games-finally-got-out-of-their-own-way-in-2017
This week in news: Switch becomes the best selling console during Black Friday, Bethesda giving 500 atoms to gamers who bout the Fallout 76 Collector’s edition in view of poor “bag” quality, Bioware teases Dragon Age announcement and the Xbox adaptive controller makes Time’s Best Invention of 2018 list.
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GoGCast 171: Tackling our Video Game Backlog
GoGCast 170: Interview with Shane Talbot, esport Manager at MLSE
GoGCast 169: Esports Management UCI Program
GoGCast 168: Live from Montreal Comiccon 2018
GoGCast 167: Video Game Movies and TV Shows
GoGCast 166: Mid-Year State of Gaming Review
GoGCast 165: E3 2018 Round-Up
GoGCast 164: Far Cry 5 Story Spoilercast
GoGCast 163: Esports in the Summertime
GoGCast 162: Interview with Jared Petty
GoGCast 161: State of Decay 2 Review
GoGCast 160: E3 2018 Predictions Game
GoGCast 159: Slime Rancher - Interview with Kara Holmes of Monomi Park
GoGCast 158: Shadow of the Tomb Raider - Interview with David Anfossi
GoGCast 157: Interview with Jean Leggett of One More Story Games
GoGCast 156: Inteview with Patricia Summersett and Victoria Atkin
GoGCast 155: The 16 Types of Video Games and Community Q&A
GoGCast 154: Far Cry 5 - Full Game Review
GoGCast 153: Interview with Jana Sloan van Geest of Guerrilla Games
GoGCast 152: The Demo Debate
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