We’re stepping out in the vast open world in this week’s GoGCast. Games like Skyrim, The Legend of Zelda: Breath of the Wild and The Witcher 3 set a new bar when it comes to open world games in terms of gameplay innovation and quality. Today’s open world games axed features like mini-maps and set task lists in order to prioritize exploration and remove the pressure of completing every bit of content available. We share our favourite open world games, what we love about them, how they’ve changed and how we now approach playing these games.
Motherboard article referenced: https://motherboard.vice.com/en_us/article/qvzj45/open-world-games-finally-got-out-of-their-own-way-in-2017
This week in news: Switch becomes the best selling console during Black Friday, Bethesda giving 500 atoms to gamers who bout the Fallout 76 Collector’s edition in view of poor “bag” quality, Bioware teases Dragon Age announcement and the Xbox adaptive controller makes Time’s Best Invention of 2018 list.
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GoGCast 121: Geek Girls Film - Interview with Gina Hara
GoGCast 120: Montreal Comiccon 2017 Recap
GoGCast 119: Empowering Game Devs - Interview with Unity Montreal
GoGCast 118: Interview with Amelia Carter, Partnership Lead at Mixer
GoGCast 117: A fan's perspective on E3 2017
GoGCast 116: E3 2017 Round-up
GoGcast 115: Interview with Team Sailor Scouts
GoGCast 114: Video Game Nom Noms
GoGCast 113: Interview with Steinekin
GoGCast 112: Inteview with Katie Wilson
GoGCast 111: The Updated Sitch on the Nintendo Switch
GoGCast 110: Interview with Genevieve Forget (aka Livinpink)
GoGCast 109: Playtest - Interview with Ubisoft's User Research Lab
GoGCast 108: Flinthook - Interview with Tribute Games
GoGCast 107: Interview with Patricia Summersett
GoGCast 106: Final Thoughts on Mass Effect: Andromeda
GoGCast 105: Interview with Marissa Roberto
GoGCast 104: Salt & Talk
GoGCast 103: Interview with Microsoft’s Nicole Fawcette
GoGCast 102: All Things The Legend of Zelda Breath of the Wild
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