In this episode, we discuss the renaissance in TTRPGs since Wizards of the Coast alienated the community with last year’s pricing and royalty shenanigans. Creators are now going in new directions like Critical Role’s d12-based game Daggerheart, romance-driving TTRPGs, and Chaosium’s game design challenge that encourages creators to build new games they retain the rights to. Also, AI DMs. Because who wanted improv in their game sessions anyway?!
Tavern Watch is our podcast devoted to tabletop roleplaying games brought to you by the people behind the Blizzard Watch and Lore Watch podcasts.
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Is the upcoming Season 28 Diablo 3’s last major content update?
The aftermath of Wizard’s OGL debacle
Blizzard’s mobile monetization misadventures continue
The overwhelming creep of multiple and confusing reward currencies
What happened with Blizzard games in China?
What WotC’s draconian OGL proposal means for players
Are we leveling too quick in Dragonflight?
Tavern Watch Plays Weirs 09: The pros and cons of adopting a dragon
Is the Dragonflight renown system too restrictive or too fast?
Lessons to be learned from Blizzard’s battle pass offerings
Deep diving into the 2023 WoW development roadmap
The first post-launch Dragonflight patch brings more QOL changes
The content deluge of Dragonflight Season 1
Celebrate our 400th episode with the Blizzard Watch team
Dragonflight launches with a surprising amount of delightful content
Tavern Watch Plays One Shot: Serving gods and looks in the Exalted TTRPG
Will Blizzard pull out of the Chinese gaming market?
Dragonflight prepatch phase 2 brings Dracthyr, invasions, and catch up equipment
WoW’s 18th birthday is a party for your neglected alts
Buffs and nerfs hit the Dragonflight prepatch
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