Erica, Gil, Scott, and Sen wrap up 2021 with a roundtable discussion on the hats we wear as game industry professionals. What are all the skills we bring to bear to make games, and how do we feel about them?
This is the final Ludology episode of 2021. We're taking our annual winter break. We will be back on January 23, 2022 with the next episode of Ludology. In the meantime, there will be no Ludology, GameTek, or Biography of a Board Game episodes.
From all of us at Ludology, have the happiest of holidays, and here's to a productive 2022!
SHOW NOTES
5m12s - Alien: Fate of the Nostromo
12m27s - “Spin” is Spin Master, where Erica works as an on-staff game designer.
25m54s - Route 66
28m14s - Gil should have said “at the start of the pandemic,” as we’re still in the pandemic! If you'd like to join his remote playtesting group (which he will hopefully be attending again soon), click here.
33m51s - Unity, a platform mainly used to develop video games.
38m57s - The Affinity suite.
51m38s - Here's more info about Amber Seger, Weird Stories' awesome graphic designer.
54m40s - Scott’s flat cap, Gil’s HUGE hat
Ludology Episode 148 - Half-Baked
GameTek Classic 147 - Estimating
Ludology Episode 147 - Listen Up!
GameTek Classic 146 - Betrayal
Double Take
GameTek Classic 145 - Red vs Blue
Ludology Episode 145 - Six Ways From Sunday
GameTek Classic 144 - Singular They
Ludology Episode 144 - The Edge of Seventeen
GameTek Classic 143 - Nash Equilibrium
Ludology Episode 143 - Two Players! Three Players! Four Players! Bwahahah!
Ludology Episode 142 - Slots O Fun
GameTek Classic 141 - Game States
Ludology 141 - The Realtime Housewives of New Jersey
GameTek Classic 140 - Statistical Mechanics
Ludology Episode 140 - Training Day
GameTek Classic 139 - Entropy
Fog of Wallace
GameTek Classic 138 - Lead Changes
Ludology Episode 138 - Hug To Win
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