In GameTek Classic 275.5 - MENACE, Geoff discussed a simple machine that anyone can build that can learn how to play tic-tac-toe competitively. Here, Geoff continues the conversation, this time with modern researchers using a neural network to teach a machine to play a first-person shooter video game, and the tweak they needed to make to see their AI become competitive with human players.
Biography of a Board Game 204.5 - Dune & Rex
Ludology 204 - The Eyes Have It
GameTek 203.5 - Asmodee Research
Ludology Episode 203 - Winging It
Biography of a Board Game 202.5 - Icehouse
Ludology Episode 202 - Forgive Me Not
GameTek Classic 201.5 - The Yips
Ludology Episode 201 - Are We Having Fun Yet?
Biography of a Board Game 200.5 - Cluedo
Ludology Episode 200 - Auld Lang... Engelstein?
GameTek Classic 199 - Crystallography
Ludology Episode 199 - What's In the Box?
Biography of a Boardgame 198 - Othello
Ludology Episode 198 - Inspired
GameTek Classic 197 - Drinking Games
Ludology Episode 197 - Empires Up In Arms
GameTek Classic 196 - Apples Against Humanity
Ludology Episode 196 - Word Up
GameTek Classic 195 - Ritual
Ludology Episode 195 - Value Added
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