In GameTek Classic 275.5 - MENACE, Geoff discussed a simple machine that anyone can build that can learn how to play tic-tac-toe competitively. Here, Geoff continues the conversation, this time with modern researchers using a neural network to teach a machine to play a first-person shooter video game, and the tweak they needed to make to see their AI become competitive with human players.
Ludology Episode 197 - Empires Up In Arms
GameTek Classic 196 - Apples Against Humanity
Ludology Episode 196 - Word Up
GameTek Classic 195 - Ritual
Ludology Episode 195 - Value Added
GameTek 194 - The Hanabi Challenge
Ludology Episode 194 - Lifting the Fog
GameTek Classic 193 - Merchant of Venus
Ludology Episode 193 - Lean and Mean in 2019
GameTek Classic 192 - Ties
Ludology Episode 192 - Loops I Did It Again
GameTek Classic 191 - Schelling
Ludology 191 - The Life of the Party
GameTek Classic 190 - Ameritrash
Ludology Episode 190 - Diabolus in Ludica
GameTek Classic 189 - I Cut, You Choose
Ludology Episode 189 - Missing Selinker
GameTek Classic 188 - Eurogames
Ludology Episode 188 - Unique as a Snowflake
GameTek Classic 187 - Games for the Really, Really Smart
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