In GameTek Classic 275.5 - MENACE, Geoff discussed a simple machine that anyone can build that can learn how to play tic-tac-toe competitively. Here, Geoff continues the conversation, this time with modern researchers using a neural network to teach a machine to play a first-person shooter video game, and the tweak they needed to make to see their AI become competitive with human players.
Ludology Episode 127 - Inspiration
GameTek Classic 126 - Flow
Ludology Episode 126 - Player One
GameTek Classic 125 - The Distracted Mind
Ludology Episode 125 - Checking Out
GameTek Classic 124 - Caribbean Cup
Ludology Episode 124 - Checking It Twice
GameTek Classic 123 - Zero Risk Bias
Ludology Epiosde 123 - Check Up
Ludology Episode 122 - The Name of the Game
GameTek Classic 121 - Known Unknowns
Ludology Episode 121 - Pandemonium
GameTek Classic 120 - Cloning
Ludology Episode 120 - State of Games 2016
GameTek Classic 119 - Rock Paper Scissors
Ludology Episode 119 - Deck The Halls
Ludology Episode 118 - Knock, Knock
GameTek Classic 117 - Werewolf
Ludology Episode 117 - Publish or Perish
GameTek Classic 116 - Gutsy
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