Gil and Sen chat with game designer, developer, and polyhedral dice addict Sydney Engelstein of Indie Game Studios about how to pitch your game to a publisher, the process of designing and developing Terraforming Mars: Ares Expedition, coming up with new narrative for Aeon's End, and what kinds of theater would best be adapted into a board game.
SHOW NOTES
8m28s: Obsession
19m07s: Race for the Galaxy
56m16s: Noises Off!
57m44s: Sen is making a reference to the game Thanos Rising: Avengers Infinity War. Then Sydney refers to the early Uwe Rosenberg game Mamma Mia.
58m46s: Gil is thinking that the game Sydney mentioned is Hamlet!
Ludology 212 - Inventing Play
GameTek 211.5 - Cameron Browne
Ludology 211 - Pandamonium! Redux
Biography of a Board Game 210.5 - Wings of War
Ludology 210 - The Way to a Gamer's Heart
GameTek Classic 209.5 - The Vice of Dice
Ludology 209 - The 6 Zones of Play
Biography of a Board Game 208.5 - Space Cadets
Ludology 208 - Playing With Purpose
GameTek Classic 207.5 - Information
Ludology 207 - Card Advantage
Ludology 206.5 - Live at Gen Con 2019
Ludology 206 - Ahead of the Curve
GameTek 205.5 - Research Triple Play
Ludology 205 - All's Well That Ends Well
Biography of a Board Game 204.5 - Dune & Rex
Ludology 204 - The Eyes Have It
GameTek 203.5 - Asmodee Research
Ludology Episode 203 - Winging It
Biography of a Board Game 202.5 - Icehouse
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