Gil and Sen chat with game designer, developer, and polyhedral dice addict Sydney Engelstein of Indie Game Studios about how to pitch your game to a publisher, the process of designing and developing Terraforming Mars: Ares Expedition, coming up with new narrative for Aeon's End, and what kinds of theater would best be adapted into a board game.
SHOW NOTES
8m28s: Obsession
19m07s: Race for the Galaxy
56m16s: Noises Off!
57m44s: Sen is making a reference to the game Thanos Rising: Avengers Infinity War. Then Sydney refers to the early Uwe Rosenberg game Mamma Mia.
58m46s: Gil is thinking that the game Sydney mentioned is Hamlet!
Ludology 227 - Respect the X
Ludology 226.5 - Counterfeiting
Ludology 226 - Buffalo Buffalo Buffalo Buffalo Buffalo Buffalo Buffalo Buffalo
Biography of a Board Game 225.5 - Mousetrap
Ludology 225 - A Study in Emma-rald
GameTek Classic 224.5 - Game Balance and AI
Ludology 224 - Putting the Fun in Funko
Biography of a Board Game 223.5 - The Game of Life
Ludology 223 - Kick Out the Jams
GameTek Classic 222.5 - Alpha Zero, Part 2
Ludology 222 - Johnny Fairplay
Biography of a Board Game 221.5 - The Game of the Goose
Ludology 221 - The Pac Less Traveled
GameTek 220.5 - Quantum Computing
Ludology 220 - Adventures in Storytelling
Biography of a Board Game 219.5 - Trivial Pursuit
Ludology 219 - Professor Scott's Wild Ride
GameTek Classic 218.5 - Alpha Zero
Ludology 218 - Building Games, Bit By Bit
Biography of a Board Game 217.5 - Rock 'Em Sock 'Em Robots
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