This week, in our hubris, we decide to tackle a game neither of us has played, but darn-it, the discourse around Death Stranding had us both so riled up. We look at tedium as a narrative tool in games, talk about games that decide not to be fun, and think for a while about why that might not be such a bad thing.
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Why Games Good? With Bump & Spike
Rank The Dud
Attractive, Don't You Think?
Art is Good
Fighting Fresh
But Wait, There's More
THE BEAR PITS
The Big Triple Digits
Penetrating the Scene
Good, Actually?
With Intent
Sparkle Your Imagination
Hard Work & Guts
Typing Noises: I'm In
Spot The Dud Three: Electric Threegaloo
Playing Together
Thinking Vs. Feeling
New Year New Us
Let's Go Sports!
Charting a Course
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Super Best Friends Video Game Sleepover
Weekly Games Chat
Super Gamer Boys
Great Expectations
Anne of Green Gables
The Life & Times of Video Games
Indie Pod: An Indie Games Podcast