This week, in our hubris, we decide to tackle a game neither of us has played, but darn-it, the discourse around Death Stranding had us both so riled up. We look at tedium as a narrative tool in games, talk about games that decide not to be fun, and think for a while about why that might not be such a bad thing.
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Episode 7: We Table-Top, Too!
Episode 6: Iconoclasts Analysis
Episode 5: A... Good Video Game Movie!?!?
Episode 4: Uncharted, The Musical
Episode 3: On That Grind
Episode 2: Let's Get In Character
Episode 1: The Beginning
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