This week, in our hubris, we decide to tackle a game neither of us has played, but darn-it, the discourse around Death Stranding had us both so riled up. We look at tedium as a narrative tool in games, talk about games that decide not to be fun, and think for a while about why that might not be such a bad thing.
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Episode 26: The Hedge-Man Cometh
Episode 25: Oops! All Chris!
Episode 24: We Studied the Blade
Episode 23: But Chris, You Said We Wouldn't Talk About Sekiro!
Episode 22: Movie Games BAD!!! (Baby's First Clickbait)
Episode 21: What's All This, Then!?
Episode 20: Writer's Room, Resident Evil
Episode 19.5: Live from Beat Kitchen in Chicago, IL
Episode 19: In the Wings
Episode 18: Reviewing Reviews
Episode 17: Tales of Christine
Episode 16: Let's A some Qs
Episode 15: Constantine Stanislavski's "Making a Game Friend."
Episode 14: Try, Try Again
Episode 13: How I Learned to Stop Worrying and Love the Plot
Episode 12: Seems Sketchy
Episode 11: Resident Resources
Episode 10: Writer's Room, Metroid
Episode 9: Let's Go to the Talkies!
Episode 8: Silence!
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