Tales from the Glass-Guarded World
Leisure:Games
Part 2 of our Start Frontiers homebrew rules playtest continues the story of S.C.U.M., the Splendid Company of Upstanding Mercenaries. They've made their way inside the Aramax One power facility to destroy the computer in the basement, but it looks like someone else broke in first.
Art for this episode is by Brandon Weigel and Shaunmakes!
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Arriving in Integration/Strethok's Introduction
Episode 89 - Bathroom Magic
Episode 88 - Necromanswers
Episode 87 - Heroes versus a Large Pile of Meat
Episode 86 - The Skeleton Crew
Send in your questions for the conclusion of Season 2!
Episode 85 - The Trap Lap
Episode 84 - Illusionary Completionists vs Blingo and the Camel Thing
Episode 83 - Oh Drow Where Art Thou
Episode 82 - Speelocked and Loaded - with Shaun from the House of Bob podcast
Episode 81 - Oops - with Shaun from the House of Bob Podcast
Episode 80 - A Ruse Gone Sour and a Coin Shower Near the Comfy Seat of Kobold Power - with Shaun from the House of Bob Podcast
Episode 79 - All That Glitters is Kobold - with Shaun from the House of Bob podcast
Episode 78 - Paxton's Recently Restored Righteous Revolution: Reloaded
Episode 77 - Jeb the Body Snatcher - With Shubert from the House of Bob Podcast
Episode 76 - Well Done, Mop Bucket, Well Done - With Shubert from the House of Bob Podcast
Episode 75 - Paxton is a Hot Mess - With Shubert from the House of Bob podcast!
Episode 74 - Paxton Comes Clean--with a special guest star?!
Episode 73 - Paxton Can't Remember How Many Times He's Had Amnesia
Episode 72 - Argumentative Deja Vu
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