Tales from the Glass-Guarded World
Leisure:Games
Part 2 of our Start Frontiers homebrew rules playtest continues the story of S.C.U.M., the Splendid Company of Upstanding Mercenaries. They've made their way inside the Aramax One power facility to destroy the computer in the basement, but it looks like someone else broke in first.
Art for this episode is by Brandon Weigel and Shaunmakes!
Connect with us on Facebook, Instagram, Twitter, and Discord. Let us know what you think! You can also send us an email. We have an entire channel on Discord for end-of-show questions, some come ask us about those things you always wondered about or risk never finding out!
TFTGGW Soundtrack: The Owlbear Fight
TFTGGW Soundtrack: The Adventures of Aethelflaed Theme
TFTGGW Soundtrack: Aster's Theme
TFTGGW Soundtrack: Foresight Theme
TFTGGW Soundtrack: Hunted By a Clockwork Automaton
TFTGGW Soundtrack: Battle Theme 1: The Grick/Bar Brawl
TFTGGW March 2019 Announcement
End of Season 1 Commentary
Episode 40 - Exit, Stage...Up?
Episode 39 - How To Plan for a Party To Save the World
Episode 38 - Meet the Deyns and Mourn the Slain
Episode 37 - Destination: Arrival
Episode 36 - A New Munderstanding
Episode 35 - Clearing Out the Quest Log
Episode 34 - An Execution, a Nightmare, and Some Shopping
Aster vs. the Fast Food Magnate - Part 2
Aster vs. the Fast Food Magnate - Part 1
Episode 33 - Draft Dodgers and Former Jolly Rogers
Episode 32 - The Party Gets Hot, and the Hostess Gets Grumpy, But She's Still a Scream
Episode 31 - Haunted House Party
Create your
podcast in
minutes
It is Free
Survival Horror Podcast
Classic Gaming Brothers
The Danger Club Podcast - A Pathfinder Podcast
Critical Role
Space Cats Peace Turtles