Tales from the Glass-Guarded World
Leisure:Games
Part 2 of our Start Frontiers homebrew rules playtest continues the story of S.C.U.M., the Splendid Company of Upstanding Mercenaries. They've made their way inside the Aramax One power facility to destroy the computer in the basement, but it looks like someone else broke in first.
Art for this episode is by Brandon Weigel and Shaunmakes!
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Aster vs the Soul Sucker - Part 2
Aster vs the Soul Sucker - Part 1
Post-Episode-59 Discussion
Episode 59 - It Takes a Thief to Catch a Thief
Episode 58 - The Devil is in the Details--Details Like How to Pronounce the Devil's Name
Episode 57 - Embarkation on an Ambulation Through the Conflagration in Conjuration
Episode 56 - Going Through Puzzle Rooms Backward Is Less Fun for the DM
Episode 55 - It's In the Bag. No, Really, IT IS IN YOUR BAG
Episode 54 - It Ate Tara's Brain, So It's Still Hungry
Episode 53 - Leave Us Alone, Darn You!
Episode 52 - Blob Mob and Maze Craze
Episode 51 - Letters from the Dead
Episode 50 - Aster Pats a God On the Head
Episode 49 - It Was Paxton That Let the Dogs Out
Episode 48 - If Loving Righty is Wrong, I Don't Want to be Left
Episode 47 - Ample Answers and Garden Gnomes
Episode 46 - 'Sup Dudes?
Episode 45 - A Brief Look Outside and a Letter to the Dead
Episode 44 - How to Train Your Snakey Beaky Tentacle Things
Episode 43 - A Fast-Moving Dead Guy and a Long Nap
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