By nature of any role playing game where dice are involved, death is a real possibility. There is a huge difference, however, between one of your PCs dying and all of them. In this episode I talk about how TPKs happen and what GMs can do before, during, and after the TPK to keep the campaign going using lessons learned from my TPK experiences in the past.
Ep 14 - Personality Types at the Table
Ep 13 - Your Players Are Your Game
Ep 12 - Murder Hobos and Encouraging Role Play
Ep 11 - Prebuilt vs Homebrew Adventures
Ep 10 - Good Character Design
Ep 9 - Realistic NPCs
Ep 8 - To Min-Max or Not to Min-Max
Ep 7 - Railroad vs. Sandbox Adventures
Ep 6 - Managing Your Table Part 2
Ep 5 - Managing Your Table Part 1
Ep 4 - What Makes a Good Player Part 2
Ep 3 - What Makes a Good Player?
Ep 2 - So You STILL Want to Be a GM
Ep 1 - So You Want to Be a GM
Ep 0 - What Is This?
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