Agile Design and Publishing
Recorded at Metatopia 2015
Presented by Rob Donoghue and Emily Dresner
Join our panelists for a discussion of how nerdy business concepts such as Agile software development to can be applied to your gaming experience. Key concepts of agile software design include rapid and flexible response to change – let’s talk about how to apply them to running games.
More about Agile from Rob over on his site, at this blog post!
Yes You Kan(ban)
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Episode 213 - Eat, Drink, and be Merry
Episode 212 - How to be an Ally
Episode 211 - Diversity at the Table
Episode 210 - What's Off Limits for Games?
Episode 209 - Let Go of the Reins
Episode 208 - GM Masterclass
Episode 207 - Online Games
Episode 206 - Running Convention Games
Episode 205 - Larp 101
Episode 204 - Creating Engaging Characters
Episode 203 - Designing Asian Themes in Board and Roleplaying Games
Episode 202 - What Art can do for your Game
Episode 201 - Board Game Design Basics
Episode 200 - Publishing on a Tight Budget
Episode 199 - Horror Mechanics
Episode 198 - Choice Mechanics
Episode 197 - You Need a Business Partner!
Episode 196 - So you want to be a Podcaster!
Episode 195 - Ask a Marketing Expert
Episode 194 - Love like a Bomb
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