Nice Games Club - a gamedev podcast!
Leisure:Video Games
Earlier this autumn, Ellen visited Toronto to attend the Serious Play Conference. It's an event for people who design, develop, and study so-called "serious games" — that is, games used for education, training, therapy, and more. Ellen reports on her experiences in the city and at the conference, and shares some clips from conversations she had with some speakers at Serious Play. Also, Stephen and Mark talk about the weather.
(Note: There were some audio issues with the recordings taken on-site at the conference. We've done our best, but it's not great. Our apologies!)
"Abstracted to the point of silliness." Finding Fidelity; Taking Feedback
"She also cheats a lot." Multi-Generational Gaming; Noble Failures
"Casper the Not-So-Friendly Goose." Nice Games Bulletin
"I don't always want to do that." Holistic Game Design; Work/Life Balance
Board Game Design (with David R. Megarry)
Nice Games Jam: "Buttons and Triggers and Sticks, Oh My!"
"Intentionally random." XOXO Festival; Randomization
"In situ." Rumble; Making Games for Spaces
"There's loot in your DNA!" Nice Games Bulletin
User Interfaces (with Jajeev Nithiananda)
"Explosions!" Power Fantasies; Game Trailers
Nice Games Jam: "Ants of Destiny: Morsels of the Queen"
"Space ferret seeks PR support." Game Libraries; Marketing 001
Nostalgia and the Lo-fi Aesthetic (with Marina Kittaka)
"We’re criming you!" Stealth Games; Motion Controls
"Who approved these topics?" Designing Horror Games; Designing Sports Games
Vampires! Nice Games Bulletin
Running An Indie Studio (with Matt Gravelle)
"E for Everybody!" Patches and Add-on Content; International Age Ratings Systems
E3 2019 Special
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