Erica, Gil, Scott, and Sen wrap up 2021 with a roundtable discussion on the hats we wear as game industry professionals. What are all the skills we bring to bear to make games, and how do we feel about them?
This is the final Ludology episode of 2021. We're taking our annual winter break. We will be back on January 23, 2022 with the next episode of Ludology. In the meantime, there will be no Ludology, GameTek, or Biography of a Board Game episodes.
From all of us at Ludology, have the happiest of holidays, and here's to a productive 2022!
SHOW NOTES
5m12s - Alien: Fate of the Nostromo
12m27s - “Spin” is Spin Master, where Erica works as an on-staff game designer.
25m54s - Route 66
28m14s - Gil should have said “at the start of the pandemic,” as we’re still in the pandemic! If you'd like to join his remote playtesting group (which he will hopefully be attending again soon), click here.
33m51s - Unity, a platform mainly used to develop video games.
38m57s - The Affinity suite.
51m38s - Here's more info about Amber Seger, Weird Stories' awesome graphic designer.
54m40s - Scott’s flat cap, Gil’s HUGE hat
Pros and Cons Ep 5
Thinking Beyond Mechanisms Ep 10
TTRPG Kids EP 11
Ludology 320 Imitation is NOT the Best Form of Flattery
Thinking Beyond Mechanisms Ep 9
Ludology 319 How to Earn Your Badge
TTRPG KIds Ep 10
Ludology 318 Like Fire and Water
Thinking Beyond Mechanisms Ep 8
Ludology 317 State of the Industry 2024
TTRPG Kids Ep 9
Ludology 316 Toy Included!
Thinking Beyond Mechanisms Ep 7
Ludology 315 Happy 2024
Pros and Cons Ep 4
Pros and Cons Ep 3
Pros and Cons Ep 2
Pros and Cons Ep 1
TTRPG Kids Ep 8
Ludology 314 What Games Mean to Calvin
Create your
podcast in
minutes
It is Free
Survival Horror Podcast
Classic Gaming Brothers
The Danger Club Podcast - A Pathfinder Podcast
Critical Role & Sagas of Sundry
Space Cats Peace Turtles