Erica, Gil, Scott, and Sen wrap up 2021 with a roundtable discussion on the hats we wear as game industry professionals. What are all the skills we bring to bear to make games, and how do we feel about them?
This is the final Ludology episode of 2021. We're taking our annual winter break. We will be back on January 23, 2022 with the next episode of Ludology. In the meantime, there will be no Ludology, GameTek, or Biography of a Board Game episodes.
From all of us at Ludology, have the happiest of holidays, and here's to a productive 2022!
SHOW NOTES
5m12s - Alien: Fate of the Nostromo
12m27s - “Spin” is Spin Master, where Erica works as an on-staff game designer.
25m54s - Route 66
28m14s - Gil should have said “at the start of the pandemic,” as we’re still in the pandemic! If you'd like to join his remote playtesting group (which he will hopefully be attending again soon), click here.
33m51s - Unity, a platform mainly used to develop video games.
38m57s - The Affinity suite.
51m38s - Here's more info about Amber Seger, Weird Stories' awesome graphic designer.
54m40s - Scott’s flat cap, Gil’s HUGE hat
Ludology 272 - The Art of Games
GameTek Classic 271.5 - Hypergeometric
Ludology 271 - The Dotted Line
Biography of a Board Game Classic 270.5 - Scotland Yard
Ludology 270 - The Elite Eight
GameTek Classic 269.5 - Jeopardy James
Ludology 269 - A Tale of Two Designers
Biography of a Board Game Classic 268.5 - Uno
Ludology 268 - Pinball Wizard
GameTek Classic 267.5 - Endowment
Ludology 267 - I'm Looking At You, 2022!
Biography of a Board Game Classic 266.5 - Operation
Ludology 266 - Getting Out Scott-Free
Biography of a Board Game Classic 264.5 - Mystery Rummy
Ludology 264 - NIBCARD-ed
GameTek Classic 263.5 - Losing Levels
Ludology 263 - Keepsakes and Tokens
Biography of a Board Game 262.5 - Risk Legacy
Ludology 262 - This Guilty Podcast
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