Erica, Gil, Scott, and Sen wrap up 2021 with a roundtable discussion on the hats we wear as game industry professionals. What are all the skills we bring to bear to make games, and how do we feel about them?
This is the final Ludology episode of 2021. We're taking our annual winter break. We will be back on January 23, 2022 with the next episode of Ludology. In the meantime, there will be no Ludology, GameTek, or Biography of a Board Game episodes.
From all of us at Ludology, have the happiest of holidays, and here's to a productive 2022!
SHOW NOTES
5m12s - Alien: Fate of the Nostromo
12m27s - “Spin” is Spin Master, where Erica works as an on-staff game designer.
25m54s - Route 66
28m14s - Gil should have said “at the start of the pandemic,” as we’re still in the pandemic! If you'd like to join his remote playtesting group (which he will hopefully be attending again soon), click here.
33m51s - Unity, a platform mainly used to develop video games.
38m57s - The Affinity suite.
51m38s - Here's more info about Amber Seger, Weird Stories' awesome graphic designer.
54m40s - Scott’s flat cap, Gil’s HUGE hat
Ludology 303 Making HerStory
TTRPG Kids Episode 2
Ludology 302 Line of Insight
Thinking Beyond Mechanisms Episode 1
Ludology 301 Flying Solo
TTRPG Kids Episode 1
Ludology 300 Celebrating the Love of Games
Ludology 299 UX Essentials
Ludology 298 Green Team Wins!
Ludology 297 Steam Up Team Up / Go Bananas
Ludology 296 - Let's Reminisce!
Ludology 295 - Relationship Goals
Ludology 294 - State of the Industry 2023
Ludology 293 - Color Me Fascinated
Ludology 292 - State of the Art
Ludology 291 - Curiouser and Curiouser
Ludology 290 There's A Game Designer For That!
Ludology 289 - Cat's Got Your Tongue
Ludology 288 - From the Console to the Tabletop
Ludology 287 - Culture Vultures
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