Erica, Gil, Scott, and Sen wrap up 2021 with a roundtable discussion on the hats we wear as game industry professionals. What are all the skills we bring to bear to make games, and how do we feel about them?
This is the final Ludology episode of 2021. We're taking our annual winter break. We will be back on January 23, 2022 with the next episode of Ludology. In the meantime, there will be no Ludology, GameTek, or Biography of a Board Game episodes.
From all of us at Ludology, have the happiest of holidays, and here's to a productive 2022!
SHOW NOTES
5m12s - Alien: Fate of the Nostromo
12m27s - “Spin” is Spin Master, where Erica works as an on-staff game designer.
25m54s - Route 66
28m14s - Gil should have said “at the start of the pandemic,” as we’re still in the pandemic! If you'd like to join his remote playtesting group (which he will hopefully be attending again soon), click here.
33m51s - Unity, a platform mainly used to develop video games.
38m57s - The Affinity suite.
51m38s - Here's more info about Amber Seger, Weird Stories' awesome graphic designer.
54m40s - Scott’s flat cap, Gil’s HUGE hat
Ludology EP 313 Welcome to the Social Club
TTRPG Kids Ep 7
Ludology 312 Fall Host Chat
Thinking Beyond Mechanisms Ep 6
Ludology 311 The Essen Experience
TTRPG Kids Ep 6
Ludology 310 Professional Jugglers
Thinking Beyond Mechanisms Ep 5
Ludology 309 Home Grown Games
TTRPG Kids Ep 5
Ludology 308 We've Got More in Store!
Thinking Beyond Mechanisms Ep 4
Episode 307 Let's Party!
TTRPG Kids Ep 4
Ludology 306 We Survived Gen Con 2023!
Thinking Beyond Mechanisms Ep 3
Ludology 305 Co-Host Catch Up
TTRPG Kids Ep 3
Ludology 304 Unboxing Game Design
Thinking Beyond Mechanisms Episode 2
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