Erica, Gil, Scott, and Sen wrap up 2021 with a roundtable discussion on the hats we wear as game industry professionals. What are all the skills we bring to bear to make games, and how do we feel about them?
This is the final Ludology episode of 2021. We're taking our annual winter break. We will be back on January 23, 2022 with the next episode of Ludology. In the meantime, there will be no Ludology, GameTek, or Biography of a Board Game episodes.
From all of us at Ludology, have the happiest of holidays, and here's to a productive 2022!
SHOW NOTES
5m12s - Alien: Fate of the Nostromo
12m27s - “Spin” is Spin Master, where Erica works as an on-staff game designer.
25m54s - Route 66
28m14s - Gil should have said “at the start of the pandemic,” as we’re still in the pandemic! If you'd like to join his remote playtesting group (which he will hopefully be attending again soon), click here.
33m51s - Unity, a platform mainly used to develop video games.
38m57s - The Affinity suite.
51m38s - Here's more info about Amber Seger, Weird Stories' awesome graphic designer.
54m40s - Scott’s flat cap, Gil’s HUGE hat
Ludology Episode 85 - Lucky Break
GameTek Classic 84 - Your Brain On Shogi
Ludology Episode 84 - The Playtest's The Thing
GameTek Classic 83 - Tournaments
Ludology Episode 83 - All Work And No Place Make Games A Dull Toy
GameTek Classic 82 - Inflation
Ludology Episode 82 - Party, Party, Evolution
GameTek Classic 81 - Shuffling
Ludology Episode 81 - Random Acts of Kindness
GameTek Classic 80 - Competence
Ludology Episode 80 - Influenza
GameTek 79 - Willpower
Ludology Episode 79 - The Magic Circle
GameTek 78 - Criticism
Ludology Episode 78 - Here We Are Now, Entertain Us
GameTek 77 - Patronage
Ludology Epiosde 77 - Board To Bits
GameTek 76 - Copyright and Trademark
Ludology Episode 76 - I Like Dice To Roll
GameTek 75 - 3D Printing
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