Erica, Gil, Scott, and Sen wrap up 2021 with a roundtable discussion on the hats we wear as game industry professionals. What are all the skills we bring to bear to make games, and how do we feel about them?
This is the final Ludology episode of 2021. We're taking our annual winter break. We will be back on January 23, 2022 with the next episode of Ludology. In the meantime, there will be no Ludology, GameTek, or Biography of a Board Game episodes.
From all of us at Ludology, have the happiest of holidays, and here's to a productive 2022!
SHOW NOTES
5m12s - Alien: Fate of the Nostromo
12m27s - “Spin” is Spin Master, where Erica works as an on-staff game designer.
25m54s - Route 66
28m14s - Gil should have said “at the start of the pandemic,” as we’re still in the pandemic! If you'd like to join his remote playtesting group (which he will hopefully be attending again soon), click here.
33m51s - Unity, a platform mainly used to develop video games.
38m57s - The Affinity suite.
51m38s - Here's more info about Amber Seger, Weird Stories' awesome graphic designer.
54m40s - Scott’s flat cap, Gil’s HUGE hat
Ludology Episode 95 - The Pitch
GameTek Classic 94 - Cheating, Part 2
Ludology Episode 94 - Hearth of Stone
GameTek Classic 93 - Cheating, Part 1
Ludology Episode 93 - The Truthiness of Board Game Themes
GameTek Classic 92 - Incentives
Ludology Episode 92 - Envoys of Excellence
GameTek Classic 91 - Hindsight Bias
Ludology Episode 91 - Olotka Encounter
GameTek Classic 90 - Expectation Value Revisited
Ludology Episode 90 - Kniziathon
GameTek Classic 89 - Quasicrystals
Ludology Episode 89 - Bridging the Digital Divide
GameTek Classic 88 - Blind RPS
Ludology Episode 88 - Small Booth, Big Dreams
GameTek Classic 87 - AI
Ludology Episode 87 - Come On Down!
GameTek Classic 86 - Watson
Ludology Episode 86 - Get Real
GameTek Classic 85 - Fair Dice
Create your
podcast in
minutes
It is Free
Survival Horror Podcast
Classic Gaming Brothers
The Danger Club Podcast - A Pathfinder Podcast
Critical Role
Space Cats Peace Turtles