In this episode of Thinking Beyond Mechanisms, guest host Sarah Shipp discusses some of the terms that designers often talk about (balance, elegance, and efficiency) but turns many of them on their ear to look at them slightly askew. Sarah posits that thinking about these elements in the opposite may help struggling designers recognize their role in creating a game that meets these lofty (and often vague) goals.
Biography of a Board Game 210.5 - Wings of War
Ludology 210 - The Way to a Gamer's Heart
GameTek Classic 209.5 - The Vice of Dice
Ludology 209 - The 6 Zones of Play
Biography of a Board Game 208.5 - Space Cadets
Ludology 208 - Playing With Purpose
GameTek Classic 207.5 - Information
Ludology 207 - Card Advantage
Ludology 206.5 - Live at Gen Con 2019
Ludology 206 - Ahead of the Curve
GameTek 205.5 - Research Triple Play
Ludology 205 - All's Well That Ends Well
Biography of a Board Game 204.5 - Dune & Rex
Ludology 204 - The Eyes Have It
GameTek 203.5 - Asmodee Research
Ludology Episode 203 - Winging It
Biography of a Board Game 202.5 - Icehouse
Ludology Episode 202 - Forgive Me Not
GameTek Classic 201.5 - The Yips
Ludology Episode 201 - Are We Having Fun Yet?
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