In this episode of Thinking Beyond Mechanisms, guest host Sarah Shipp discusses some of the terms that designers often talk about (balance, elegance, and efficiency) but turns many of them on their ear to look at them slightly askew. Sarah posits that thinking about these elements in the opposite may help struggling designers recognize their role in creating a game that meets these lofty (and often vague) goals.
Biography of a Board Game 204.5 - Dune & Rex
Ludology 204 - The Eyes Have It
GameTek 203.5 - Asmodee Research
Ludology Episode 203 - Winging It
Biography of a Board Game 202.5 - Icehouse
Ludology Episode 202 - Forgive Me Not
GameTek Classic 201.5 - The Yips
Ludology Episode 201 - Are We Having Fun Yet?
Biography of a Board Game 200.5 - Cluedo
Ludology Episode 200 - Auld Lang... Engelstein?
GameTek Classic 199 - Crystallography
Ludology Episode 199 - What's In the Box?
Biography of a Boardgame 198 - Othello
Ludology Episode 198 - Inspired
GameTek Classic 197 - Drinking Games
Ludology Episode 197 - Empires Up In Arms
GameTek Classic 196 - Apples Against Humanity
Ludology Episode 196 - Word Up
GameTek Classic 195 - Ritual
Ludology Episode 195 - Value Added
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