In this episode of Thinking Beyond Mechanisms, guest host Sarah Shipp discusses some of the terms that designers often talk about (balance, elegance, and efficiency) but turns many of them on their ear to look at them slightly askew. Sarah posits that thinking about these elements in the opposite may help struggling designers recognize their role in creating a game that meets these lofty (and often vague) goals.
Ludology Episode 148 - Half-Baked
GameTek Classic 147 - Estimating
Ludology Episode 147 - Listen Up!
GameTek Classic 146 - Betrayal
Double Take
GameTek Classic 145 - Red vs Blue
Ludology Episode 145 - Six Ways From Sunday
GameTek Classic 144 - Singular They
Ludology Episode 144 - The Edge of Seventeen
GameTek Classic 143 - Nash Equilibrium
Ludology Episode 143 - Two Players! Three Players! Four Players! Bwahahah!
Ludology Episode 142 - Slots O Fun
GameTek Classic 141 - Game States
Ludology 141 - The Realtime Housewives of New Jersey
GameTek Classic 140 - Statistical Mechanics
Ludology Episode 140 - Training Day
GameTek Classic 139 - Entropy
Fog of Wallace
GameTek Classic 138 - Lead Changes
Ludology Episode 138 - Hug To Win
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